Unity – Subscriber System Transfer vs Caller System Transfer

Posted: April 15, 2006 by cciestudy in Unity

Subscriber System Transfer: The caller will be forced to login using the ID and password before he can try to transfer. The Sign in process is not the same as the regular Subscriber Sign in. If you enter the wrong password, you will be forced to enter the ID again.

Caller System Transfer: No need to login. Callers can directly attempt the transfer.

The advantage of Subscriber System transfer is that it uses the Restriction table of the CoS of the Subscriber.

Caller System Transfer uses the CS_Default_System_Transfer Restriction Table.

The restriction tables are checked before the system transfers the call.

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